If you tap a bomb with a Miner (3), the bomb is out of the game. If a bomb is tapped in an attack, the attacking card loses and is out of the game. Once used in this way, turn your Scout card face down, ready to use again later. If you have a Scout in your front line, instead of attacking on your turn, you may reveal your Scout to your opponent and look at two cards in your opponent's front line. Once used in this way, turn your Spy card face down, ready to use again later in the game. If you have a Spy in your front line, instead of attacking on your turn, you may reveal your Spy to your opponent and look at the cards in your opponent's hand. But if the Spy is attacked by another piece, including the Field Marshal, the Spy will always be defeated. If the Spy attacks the Field Marshal (10), the Spy wins. If both cards are of equal rank, both are taken out. Your opponent must turn over the card that was tapped: whichever of the two cards has the highest rank wins and returns to its position, face down, in the front line. Note: you can study the cards in your front line at any time.Ĭhoose one of the cards in your front line, turn it over and use it to 'tap' a card in your enemy's front line. If there are gaps left in your front line, fill them with cards from your hand. Using a card in your front line, attack your enemy's front line. Always pick from the top of the card deck in front of you. If necessary, pick up cards to make your hand back up to 3 cards. On your turn, carry out the following steps in order: The 3 cards that remain will make up your hand. Place those 5 cards face down in a row on the table. Without letting your opponent see, pick up the top 8 cards.Ĭhoose 5 cards from those 8 to make up your front line. Shuffle your army deck thoroughly and place all your cards face down in a pile in front of you. One player will use all the red cards, the other will play with the blue. ComponentsĮach army is made up of: 1 flag, 1 field marshal, 1 general, 1 colonel, 1 major, 2 captains, 2 lieutants, 2 sergeants, 4 miners, 4 scouts, 1 spotter, 1 spy, 3 bombs. If you're brave enough, you may be able to use your Flag pull off an audacious trick. A nail-biting card game that features all the key elements of the familiar Stratego Original board game: you'll secretly set up your battle lines and try to capture the enemy Flag.
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